I think that using the idea of augmented reality in education and day-to-day life would be advantageous to people as a whole. Augmented reality is a promising new advance in technology, and will likely only increase in popularity. Thus, it makes sense that educators use it as a learning tool to prepare students for the real world. Augmented reality is a very effective tool to demonstrate how certain concepts apply to the real world. Is it also a great tool for visual learners. Programs like Arduino in which kids create augmented reality apps teach children about teamwork, time management, and giving and receiving criticism. “Augmented Reality in Education: Teaching Tool or Passing Trend?” argues that frequent updates in augmented reality software and fees for using it could prove costly to users. However, I think that this argument is irrelevant because this is true for any form of technology. Jim also discussed in his talk how many public schools do not allow teachers to use augmented reality apps in school. I believe they will be allowed eventually as educators begin to view them as advantageous to the learning of children.
The idea of augmented reality can be a very useful tool in speech-language pathology. Augmented reality apps can be used to project certain images into reality and encourage kids to make certain word associations and produce certain sounds. They are great for keeping kids’ attention during therapy sessions. I have used a few augmented reality apps in my daily life. I used them mostly for fun rather to help someone else learn or learn something myself. Starmap is an app that uses a smartphone’s GPS location to determine the location of major constellations in the night sky. Wikitude is another augmented reality app I have used that allows users to engage in their surroundings using augmented reality. Wikitude users can access fun facts, restaurant ratings, Yelp ratings, ATM locations, Wikipedia articles, and many other features pertaining to their surroundings using this application.
After doing some research, I found an augmented reality app that I think would be very good for 21st century learning called ZooBurst.ZooBurst can be used for personal expression or academic projects. With ZooBurst, users create images and stories and place them in various locations throughout the world. Users can interact with these other stories or choose to make their stories private. ZooBurst is a useful tool for visual learners and shy students who wish to interact with their peers.